Translations



When the Bounding Box of your Scene is centered at (0,0,0),
you want to put it to some distance
from your eye.
[Up Arrow] glMatrixMode(GL_TEXTURE);
glLoadIdentity()*;

glMatrixMode(GL_PROJECTION);
glLoadIdentity()*;
glFrustum / glOrtho(l,r,b,t,n,f);

glMatrixMode(GL_MODELVIEW);
glLoadIdentity()*;

glTranslatef(0.,0.,-distance);

glVertex3fv(vcoord[i]);
[Monitor]